/* -*- tab-width: 8; c-basic-offset: 4 -*- */
/*
 * Wine Driver for aRts Sound Server
 *   http://www.arts-project.org
 *
 * Copyright 1994 Martin Ayotte
 *           1999 Eric Pouech (async playing in waveOut/waveIn)
 *	     2000 Eric Pouech (loops in waveOut)
 *	     2002 Chris Morgan (aRts version of this file)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
/* NOTE:
 *    with arts we cannot stop the audio that is already in
 *    the servers buffer, so to reduce delays during starting
 *    and stoppping of audio streams adjust the
 *    audio buffer size in the kde control center or in the
 *    artsd startup script
 *
 * FIXME:
 *	pause in waveOut does not work correctly in loop mode
 *
 * TODO:
 *	implement wave-in support with artsc
 */

/*#define EMULATE_SB16*/

#include "config.h"

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <errno.h>
#include <fcntl.h>
#include "windef.h"
#include "wingdi.h"
#include "winerror.h"
#include "wine/winuser16.h"
#include "mmddk.h"
#include "dsound.h"
#include "dsdriver.h"
#include "arts.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(wave);

#ifdef HAVE_ARTS

#include <artsc.h>

#define BUFFER_SIZE		16 * 1024
#define SPACE_THRESHOLD 	5 * 1024

#define MAX_WAVEOUTDRV 	(10)

/* state diagram for waveOut writing:
 *
 * +---------+-------------+---------------+---------------------------------+
 * |  state  |  function   |     event     |            new state	     |
 * +---------+-------------+---------------+---------------------------------+
 * |	     | open()	   |		   | STOPPED		       	     |
 * | PAUSED  | write()	   | 		   | PAUSED		       	     |
 * | STOPPED | write()	   | <thrd create> | PLAYING		  	     |
 * | PLAYING | write()	   | HEADER        | PLAYING		  	     |
 * | (other) | write()	   | <error>       |		       		     |
 * | (any)   | pause()	   | PAUSING	   | PAUSED		       	     |
 * | PAUSED  | restart()   | RESTARTING    | PLAYING (if no thrd => STOPPED) |
 * | (any)   | reset()	   | RESETTING     | STOPPED		      	     |
 * | (any)   | close()	   | CLOSING	   | CLOSED		      	     |
 * +---------+-------------+---------------+---------------------------------+
 */

/* states of the playing device */
#define	WINE_WS_PLAYING		0
#define	WINE_WS_PAUSED		1
#define	WINE_WS_STOPPED		2
#define WINE_WS_CLOSED		3

/* events to be send to device */
enum win_wm_message {
    WINE_WM_PAUSING = WM_USER + 1, WINE_WM_RESTARTING, WINE_WM_RESETTING, WINE_WM_HEADER,
    WINE_WM_UPDATE, WINE_WM_BREAKLOOP, WINE_WM_CLOSING
};

typedef struct {
    enum win_wm_message 	msg;	/* message identifier */
    DWORD	                param;  /* parameter for this message */
    HANDLE	                hEvent;	/* if message is synchronous, handle of event for synchro */
} RING_MSG;

/* implement an in-process message ring for better performance
 * (compared to passing thru the server)
 * this ring will be used by the input (resp output) record (resp playback) routine
 */
typedef struct {
#define ARTS_RING_BUFFER_SIZE	30
    RING_MSG			messages[ARTS_RING_BUFFER_SIZE];
    int				msg_tosave;
    int				msg_toget;
    HANDLE			msg_event;
    CRITICAL_SECTION		msg_crst;
} ARTS_MSG_RING;

typedef struct {
    volatile int		state;			/* one of the WINE_WS_ manifest constants */
    WAVEOPENDESC		waveDesc;
    WORD			wFlags;
    PCMWAVEFORMAT		format;
    WAVEOUTCAPSA		caps;

    /* arts information */
    arts_stream_t 		play_stream;		/* the stream structure we get from arts when opening a stream for playing */
    DWORD                       dwBufferSize;           /* size of whole buffer in bytes */

    char*			sound_buffer;
    long			buffer_size;


    DWORD			volume_left;		/* volume control information */
    DWORD			volume_right;

    LPWAVEHDR			lpQueuePtr;		/* start of queued WAVEHDRs (waiting to be notified) */
    LPWAVEHDR			lpPlayPtr;		/* start of not yet fully played buffers */
    DWORD			dwPartialOffset;	/* Offset of not yet written bytes in lpPlayPtr */

    LPWAVEHDR			lpLoopPtr;              /* pointer of first buffer in loop, if any */
    DWORD			dwLoops;		/* private copy of loop counter */

    DWORD			dwPlayedTotal;		/* number of bytes actually played since opening */
    DWORD                       dwWrittenTotal;         /* number of bytes written to the audio device since opening */

    /* synchronization stuff */
    HANDLE			hStartUpEvent;
    HANDLE			hThread;
    DWORD			dwThreadID;
    ARTS_MSG_RING		msgRing;
} WINE_WAVEOUT;

static WINE_WAVEOUT	WOutDev   [MAX_WAVEOUTDRV];

static DWORD wodDsCreate(UINT wDevID, PIDSDRIVER* drv);

/* These strings used only for tracing */
static const char *wodPlayerCmdString[] = {
    "WINE_WM_PAUSING",
    "WINE_WM_RESTARTING",
    "WINE_WM_RESETTING",
    "WINE_WM_HEADER",
    "WINE_WM_UPDATE",
    "WINE_WM_BREAKLOOP",
    "WINE_WM_CLOSING",
};

/*======================================================================*
 *                  Low level WAVE implementation			*
 *======================================================================*/

/* Volume functions derived from Alsaplayer source */
/* length is the number of 16 bit samples */
void volume_effect16(void *bufin, void* bufout, int length, int left,
		int right, int 	nChannels)
{
  short *d_out = (short *)bufout;
  short *d_in = (short *)bufin;
  int i, v;

/*
  TRACE("length == %d, nChannels == %d\n", length, nChannels);
*/

  if (right == -1) right = left;

  for(i = 0; i < length; i+=(nChannels))
  {
    v = (int) ((*(d_in++) * left) / 100);
    *(d_out++) = (v>32767) ? 32767 : ((v<-32768) ? -32768 : v);
    if(nChannels == 2)
    {
      v = (int) ((*(d_in++) * right) / 100);
      *(d_out++) = (v>32767) ? 32767 : ((v<-32768) ? -32768 : v);
    }
  }
}

/* length is the number of 8 bit samples */
void volume_effect8(void *bufin, void* bufout, int length, int left,
		int right, int 	nChannels)
{
  BYTE *d_out = (BYTE *)bufout;
  BYTE *d_in = (BYTE *)bufin;
  int i, v;

/*
  TRACE("length == %d, nChannels == %d\n", length, nChannels);
*/

  if (right == -1) right = left;

  for(i = 0; i < length; i+=(nChannels))
  {
    v = (BYTE) ((*(d_in++) * left) / 100);
    *(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v);
    if(nChannels == 2)
    {
      v = (BYTE) ((*(d_in++) * right) / 100);
      *(d_out++) = (v>255) ? 255 : ((v<0) ? 0 : v);
    }
  }
}

/******************************************************************
 *		ARTS_CloseDevice
 *
 */
void		ARTS_CloseDevice(WINE_WAVEOUT* wwo)
{
  arts_close_stream(wwo->play_stream); 	/* close the arts stream */
  wwo->play_stream = (arts_stream_t*)-1;

  /* free up the buffer we use for volume and reset the size */
  if(wwo->sound_buffer)
    HeapFree(GetProcessHeap(), 0, wwo->sound_buffer);

  wwo->buffer_size = 0;
}

/******************************************************************
 *		ARTS_Init
 */
static int	ARTS_Init(void)
{
  return arts_init();  /* initialize arts and return errorcode */
}

/******************************************************************
 *		ARTS_WaveClose
 */
LONG		ARTS_WaveClose(void)
{
    int iDevice;

    /* close all open devices */
    for(iDevice = 0; iDevice < MAX_WAVEOUTDRV; iDevice++)
    {
      if(WOutDev[iDevice].play_stream != (arts_stream_t*)-1)
      {
        ARTS_CloseDevice(&WOutDev[iDevice]);
      }
    }

    arts_free();    /* free up arts */
    return 1;
}

/******************************************************************
 *		ARTS_WaveInit
 *
 * Initialize internal structures from ARTS server info
 */
LONG ARTS_WaveInit(void)
{
    int 	i;
    int		errorcode;

    TRACE("called\n");

    if ((errorcode = ARTS_Init()) < 0)
    {
	ERR("arts_init() failed (%d)\n", errorcode);
	return -1;
    }

    /* initialize all device handles to -1 */
    for (i = 0; i < MAX_WAVEOUTDRV; ++i)
    {
	WOutDev[i].play_stream = (arts_stream_t*)-1;
	memset(&WOutDev[i].caps, 0, sizeof(WOutDev[i].caps)); /* zero out
							caps values */
    /* FIXME: some programs compare this string against the content of the registry
     * for MM drivers. The names have to match in order for the program to work
     * (e.g. MS win9x mplayer.exe)
     */
#ifdef EMULATE_SB16
    	WOutDev[i].caps.wMid = 0x0002;
    	WOutDev[i].caps.wPid = 0x0104;
    	strcpy(WOutDev[i].caps.szPname, "SB16 Wave Out");
#else
    	WOutDev[i].caps.wMid = 0x00FF; 	/* Manufac ID */
    	WOutDev[i].caps.wPid = 0x0001; 	/* Product ID */
    /*    strcpy(WOutDev[i].caps.szPname, "OpenSoundSystem WAVOUT Driver");*/
    	strcpy(WOutDev[i].caps.szPname, "CS4236/37/38");
#endif
    	WOutDev[i].caps.vDriverVersion = 0x0100;
    	WOutDev[i].caps.dwFormats = 0x00000000;
    	WOutDev[i].caps.dwSupport = WAVECAPS_VOLUME;

    	WOutDev[i].caps.wChannels = 2;
    	WOutDev[i].caps.dwSupport |= WAVECAPS_LRVOLUME;

    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M08;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S08;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4S16;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_4M16;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M08;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S08;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2M16;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_2S16;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M08;
    	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S08;
	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1M16;
	WOutDev[i].caps.dwFormats |= WAVE_FORMAT_1S16;
    }


    return 0;
}

/******************************************************************
 *		ARTS_InitRingMessage
 *
 * Initialize the ring of messages for passing between driver's caller and playback/record
 * thread
 */
static int ARTS_InitRingMessage(ARTS_MSG_RING* mr)
{
    mr->msg_toget = 0;
    mr->msg_tosave = 0;
    mr->msg_event = CreateEventA(NULL, FALSE, FALSE, NULL);
    memset(mr->messages, 0, sizeof(RING_MSG) * ARTS_RING_BUFFER_SIZE);
    InitializeCriticalSection(&mr->msg_crst);
    return 0;
}

/******************************************************************
 *		ARTS_DestroyRingMessage
 *
 */
static int ARTS_DestroyRingMessage(ARTS_MSG_RING* mr)
{
    CloseHandle(mr->msg_event);
    DeleteCriticalSection(&mr->msg_crst);
    return 0;
}

/******************************************************************
 *		ARTS_AddRingMessage
 *
 * Inserts a new message into the ring (should be called from DriverProc derivated routines)
 */
static int ARTS_AddRingMessage(ARTS_MSG_RING* mr, enum win_wm_message msg, DWORD param, BOOL wait)
{
    HANDLE      hEvent = INVALID_HANDLE_VALUE;

    EnterCriticalSection(&mr->msg_crst);
    if ((mr->msg_toget == ((mr->msg_tosave + 1) % ARTS_RING_BUFFER_SIZE))) /* buffer overflow? */
    {
        ERR("buffer overflow !?\n");
        LeaveCriticalSection(&mr->msg_crst);
        return 0;
    }
    if (wait)
    {
        hEvent = CreateEventA(NULL, FALSE, FALSE, NULL);
        if (hEvent == INVALID_HANDLE_VALUE)
        {
            ERR("can't create event !?\n");
            LeaveCriticalSection(&mr->msg_crst);
            return 0;
        }
        if (mr->msg_toget != mr->msg_tosave && mr->messages[mr->msg_toget].msg != WINE_WM_HEADER)
            FIXME("two fast messages in the queue!!!!\n");

        /* fast messages have to be added at the start of the queue */
        mr->msg_toget = (mr->msg_toget + ARTS_RING_BUFFER_SIZE - 1) % ARTS_RING_BUFFER_SIZE;

        mr->messages[mr->msg_toget].msg = msg;
        mr->messages[mr->msg_toget].param = param;
        mr->messages[mr->msg_toget].hEvent = hEvent;
    }
    else
    {
        mr->messages[mr->msg_tosave].msg = msg;
        mr->messages[mr->msg_tosave].param = param;
        mr->messages[mr->msg_tosave].hEvent = INVALID_HANDLE_VALUE;
        mr->msg_tosave = (mr->msg_tosave + 1) % ARTS_RING_BUFFER_SIZE;
    }

    LeaveCriticalSection(&mr->msg_crst);

    SetEvent(mr->msg_event);    /* signal a new message */

    if (wait)
    {
        /* wait for playback/record thread to have processed the message */
        WaitForSingleObject(hEvent, INFINITE);
        CloseHandle(hEvent);
    }

    return 1;
}

/******************************************************************
 *		ARTS_RetrieveRingMessage
 *
 * Get a message from the ring. Should be called by the playback/record thread.
 */
static int ARTS_RetrieveRingMessage(ARTS_MSG_RING* mr,
                                   enum win_wm_message *msg, DWORD *param, HANDLE *hEvent)
{
    EnterCriticalSection(&mr->msg_crst);

    if (mr->msg_toget == mr->msg_tosave) /* buffer empty ? */
    {
        LeaveCriticalSection(&mr->msg_crst);
	return 0;
    }

    *msg = mr->messages[mr->msg_toget].msg;
    mr->messages[mr->msg_toget].msg = 0;
    *param = mr->messages[mr->msg_toget].param;
    *hEvent = mr->messages[mr->msg_toget].hEvent;
    mr->msg_toget = (mr->msg_toget + 1) % ARTS_RING_BUFFER_SIZE;
    LeaveCriticalSection(&mr->msg_crst);
    return 1;
}

/*======================================================================*
 *                  Low level WAVE OUT implementation			*
 *======================================================================*/

/**************************************************************************
 * 			wodNotifyClient			[internal]
 */
static DWORD wodNotifyClient(WINE_WAVEOUT* wwo, WORD wMsg, DWORD dwParam1, DWORD dwParam2)
{
    TRACE("wMsg = 0x%04x dwParm1 = %04lX dwParam2 = %04lX\n", wMsg, dwParam1, dwParam2);

    switch (wMsg) {
    case WOM_OPEN:
    case WOM_CLOSE:
    case WOM_DONE:
	if (wwo->wFlags != DCB_NULL &&
	    !DriverCallback(wwo->waveDesc.dwCallback, wwo->wFlags, wwo->waveDesc.hWave,
			    wMsg, wwo->waveDesc.dwInstance, dwParam1, dwParam2)) {
	    WARN("can't notify client !\n");
	    return MMSYSERR_ERROR;
	}
	break;
    default:
	FIXME("Unknown callback message %u\n", wMsg);
        return MMSYSERR_INVALPARAM;
    }
    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodUpdatePlayedTotal	[internal]
 *
 */
static BOOL wodUpdatePlayedTotal(WINE_WAVEOUT* wwo)
{
    /* total played is the bytes written less the bytes to write ;-) */
    wwo->dwPlayedTotal = wwo->dwWrittenTotal -
	(wwo->dwBufferSize -
	arts_stream_get(wwo->play_stream, ARTS_P_BUFFER_SPACE));

    return TRUE;
}

/**************************************************************************
 * 				wodPlayer_BeginWaveHdr          [internal]
 *
 * Makes the specified lpWaveHdr the currently playing wave header.
 * If the specified wave header is a begin loop and we're not already in
 * a loop, setup the loop.
 */
static void wodPlayer_BeginWaveHdr(WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr)
{
    wwo->lpPlayPtr = lpWaveHdr;

    if (!lpWaveHdr) return;

    if (lpWaveHdr->dwFlags & WHDR_BEGINLOOP) {
	if (wwo->lpLoopPtr) {
	    WARN("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr);
	    TRACE("Already in a loop. Discarding loop on this header (%p)\n", lpWaveHdr);
	} else {
	    TRACE("Starting loop (%ldx) with %p\n", lpWaveHdr->dwLoops, lpWaveHdr);
	    wwo->lpLoopPtr = lpWaveHdr;
	    /* Windows does not touch WAVEHDR.dwLoops,
	     * so we need to make an internal copy */
	    wwo->dwLoops = lpWaveHdr->dwLoops;
	}
    }
    wwo->dwPartialOffset = 0;
}

/**************************************************************************
 * 				wodPlayer_PlayPtrNext	        [internal]
 *
 * Advance the play pointer to the next waveheader, looping if required.
 */
static LPWAVEHDR wodPlayer_PlayPtrNext(WINE_WAVEOUT* wwo)
{
    LPWAVEHDR lpWaveHdr = wwo->lpPlayPtr;

    wwo->dwPartialOffset = 0;
    if ((lpWaveHdr->dwFlags & WHDR_ENDLOOP) && wwo->lpLoopPtr) {
	/* We're at the end of a loop, loop if required */
	if (--wwo->dwLoops > 0) {
	    wwo->lpPlayPtr = wwo->lpLoopPtr;
	} else {
	    /* Handle overlapping loops correctly */
	    if (wwo->lpLoopPtr != lpWaveHdr && (lpWaveHdr->dwFlags & WHDR_BEGINLOOP)) {
		FIXME("Correctly handled case ? (ending loop buffer also starts a new loop)\n");
		/* shall we consider the END flag for the closing loop or for
		 * the opening one or for both ???
		 * code assumes for closing loop only
		 */
	    } else {
                lpWaveHdr = lpWaveHdr->lpNext;
            }
            wwo->lpLoopPtr = NULL;
            wodPlayer_BeginWaveHdr(wwo, lpWaveHdr);
	}
    } else {
	/* We're not in a loop.  Advance to the next wave header */
	wodPlayer_BeginWaveHdr(wwo, lpWaveHdr = lpWaveHdr->lpNext);
    }

    return lpWaveHdr;
}

/**************************************************************************
 * 			     wodPlayer_DSPWait			[internal]
 * Returns the number of milliseconds to wait for the DSP buffer to clear.
 * This is based on the number of fragments we want to be clear before
 * writing and the number of free fragments we already have.
 */
static DWORD wodPlayer_DSPWait(const WINE_WAVEOUT *wwo)
{
	int waitvalue = (wwo->dwBufferSize - arts_stream_get(wwo->play_stream,
		ARTS_P_BUFFER_SPACE)) / ((wwo->format.wf.nSamplesPerSec *
		wwo->format.wBitsPerSample * wwo->format.wf.nChannels)
		/1000);

	TRACE("wait value of %d\n", waitvalue);

        /* return the time left to play the buffer */
	return waitvalue;
}

/**************************************************************************
 * 			     wodPlayer_NotifyWait               [internal]
 * Returns the number of milliseconds to wait before attempting to notify
 * completion of the specified wavehdr.
 * This is based on the number of bytes remaining to be written in the
 * wave.
 */
static DWORD wodPlayer_NotifyWait(const WINE_WAVEOUT* wwo, LPWAVEHDR lpWaveHdr)
{
    DWORD dwMillis;

    if(lpWaveHdr->reserved < wwo->dwPlayedTotal)
    {
	dwMillis = 1;
    }
    else
    {
        dwMillis = (lpWaveHdr->reserved - wwo->dwPlayedTotal) * 1000 / wwo->format.wf.nAvgBytesPerSec;
	if(!dwMillis) dwMillis = 1;
    }

    TRACE("dwMillis = %ld\n", dwMillis);

    return dwMillis;
}


/**************************************************************************
 * 			     wodPlayer_WriteMaxFrags            [internal]
 * Writes the maximum number of bytes possible to the DSP and returns
 * the number of bytes written.
 */
static int wodPlayer_WriteMaxFrags(WINE_WAVEOUT* wwo, DWORD* bytes)
{
    /* Only attempt to write to free bytes */
    DWORD dwLength = wwo->lpPlayPtr->dwBufferLength - wwo->dwPartialOffset;
    int toWrite = min(dwLength, *bytes);
    int written;

    TRACE("Writing wavehdr %p.%lu[%lu]\n",
          wwo->lpPlayPtr, wwo->dwPartialOffset, wwo->lpPlayPtr->dwBufferLength);

    /* see if our buffer isn't large enough for the data we are writing */
    if(wwo->buffer_size < toWrite)
    {
      if(wwo->sound_buffer)
        HeapFree(GetProcessHeap(), 0, wwo->sound_buffer);
    }

    /* if we don't have a buffer then get one */
    if(!wwo->sound_buffer)
    {
      /* allocate some memory for the buffer */
      wwo->sound_buffer = HeapAlloc(GetProcessHeap(), 0, toWrite);
      wwo->buffer_size = toWrite;
    }

    /* if we don't have a buffer then error out */
    if(!wwo->sound_buffer)
    {
      ERR("error allocating sound_buffer memory\n");
      return 0;
    }

    TRACE("toWrite == %d\n", toWrite);

    /* apply volume to the bits */
    /* for single channel audio streams we only use the LEFT volume */
    if(wwo->format.wBitsPerSample == 16)
    {
      /* apply volume to the buffer we are about to send */
      /* divide toWrite(bytes) by 2 as volume processes by 16 bits */
      volume_effect16(wwo->lpPlayPtr->lpData + wwo->dwPartialOffset,
                wwo->sound_buffer, toWrite>>1, wwo->volume_left,
		wwo->volume_right, wwo->format.wf.nChannels);
    } else if(wwo->format.wBitsPerSample == 8)
    {
      /* apply volume to the buffer we are about to send */
      volume_effect8(wwo->lpPlayPtr->lpData + wwo->dwPartialOffset,
                wwo->sound_buffer, toWrite, wwo->volume_left,
		wwo->volume_right, wwo->format.wf.nChannels);
    } else
    {
      FIXME("unsupported wwo->format.wBitsPerSample of %d\n",
        wwo->format.wBitsPerSample);
    }

    /* send the audio data to arts for playing */
    written = arts_write(wwo->play_stream, wwo->sound_buffer, toWrite);

    TRACE("written = %d\n", written);

    if (written <= 0) return written; /* if we wrote nothing just return */

    if (written >= dwLength)
        wodPlayer_PlayPtrNext(wwo);   /* If we wrote all current wavehdr, skip to the next one */
    else
        wwo->dwPartialOffset += written;    /* Remove the amount written */

    *bytes -= written;
    wwo->dwWrittenTotal += written; /* update stats on this wave device */

    return written; /* return the number of bytes written */
}


/**************************************************************************
 * 				wodPlayer_NotifyCompletions	[internal]
 *
 * Notifies and remove from queue all wavehdrs which have been played to
 * the speaker (ie. they have cleared the audio device).  If force is true,
 * we notify all wavehdrs and remove them all from the queue even if they
 * are unplayed or part of a loop.
 */
static DWORD wodPlayer_NotifyCompletions(WINE_WAVEOUT* wwo, BOOL force)
{
    LPWAVEHDR		lpWaveHdr;

    /* Start from lpQueuePtr and keep notifying until:
     * - we hit an unwritten wavehdr
     * - we hit the beginning of a running loop
     * - we hit a wavehdr which hasn't finished playing
     */
    while ((lpWaveHdr = wwo->lpQueuePtr) &&
           (force ||
            (lpWaveHdr != wwo->lpPlayPtr &&
             lpWaveHdr != wwo->lpLoopPtr &&
             lpWaveHdr->reserved <= wwo->dwPlayedTotal))) {

	wwo->lpQueuePtr = lpWaveHdr->lpNext;

	lpWaveHdr->dwFlags &= ~WHDR_INQUEUE;
	lpWaveHdr->dwFlags |= WHDR_DONE;

	wodNotifyClient(wwo, WOM_DONE, (DWORD)lpWaveHdr, 0);
    }
    return  (lpWaveHdr && lpWaveHdr != wwo->lpPlayPtr && lpWaveHdr != wwo->lpLoopPtr) ?
        wodPlayer_NotifyWait(wwo, lpWaveHdr) : INFINITE;
}

/**************************************************************************
 * 				wodPlayer_Reset			[internal]
 *
 * wodPlayer helper. Resets current output stream.
 */
static	void	wodPlayer_Reset(WINE_WAVEOUT* wwo, BOOL reset)
{
    wodUpdatePlayedTotal(wwo);

    wodPlayer_NotifyCompletions(wwo, FALSE); /* updates current notify list */

    /* we aren't able to flush any data that has already been written */
    /* to arts, otherwise we would do the flushing here */

    if (reset) {
        enum win_wm_message     msg;
        DWORD                   param;
        HANDLE                  ev;

	/* remove any buffer */
	wodPlayer_NotifyCompletions(wwo, TRUE);

	wwo->lpPlayPtr = wwo->lpQueuePtr = wwo->lpLoopPtr = NULL;
	wwo->state = WINE_WS_STOPPED;
	wwo->dwPlayedTotal = wwo->dwWrittenTotal = 0;

        wwo->dwPartialOffset = 0;        /* Clear partial wavehdr */

        /* remove any existing message in the ring */
        EnterCriticalSection(&wwo->msgRing.msg_crst);

        /* return all pending headers in queue */
        while (ARTS_RetrieveRingMessage(&wwo->msgRing, &msg, &param, &ev))
        {
	    TRACE("flushing msg\n");
            if (msg != WINE_WM_HEADER)
            {
                FIXME("shouldn't have headers left\n");
                SetEvent(ev);
                continue;
            }
            ((LPWAVEHDR)param)->dwFlags &= ~WHDR_INQUEUE;
            ((LPWAVEHDR)param)->dwFlags |= WHDR_DONE;

            wodNotifyClient(wwo, WOM_DONE, param, 0);
        }
        ResetEvent(wwo->msgRing.msg_event);
        LeaveCriticalSection(&wwo->msgRing.msg_crst);
    } else {
        if (wwo->lpLoopPtr) {
            /* complicated case, not handled yet (could imply modifying the loop counter */
            FIXME("Pausing while in loop isn't correctly handled yet, except strange results\n");
            wwo->lpPlayPtr = wwo->lpLoopPtr;
            wwo->dwPartialOffset = 0;
            wwo->dwWrittenTotal = wwo->dwPlayedTotal; /* this is wrong !!! */
        } else {
	    /* the data already written is going to be played, so take */
	    /* this fact into account here */
	    wwo->dwPlayedTotal = wwo->dwWrittenTotal;
        }
	wwo->state = WINE_WS_PAUSED;
    }
}

/**************************************************************************
 * 		      wodPlayer_ProcessMessages			[internal]
 */
static void wodPlayer_ProcessMessages(WINE_WAVEOUT* wwo)
{
    LPWAVEHDR           lpWaveHdr;
    enum win_wm_message	msg;
    DWORD		param;
    HANDLE		ev;

    while (ARTS_RetrieveRingMessage(&wwo->msgRing, &msg, &param, &ev)) {
	TRACE("Received %s %lx\n", wodPlayerCmdString[msg - WM_USER - 1], param);
	switch (msg) {
	case WINE_WM_PAUSING:
	    wodPlayer_Reset(wwo, FALSE);
	    SetEvent(ev);
	    break;
	case WINE_WM_RESTARTING:
	    wwo->state = WINE_WS_PLAYING;
	    SetEvent(ev);
	    break;
	case WINE_WM_HEADER:
	    lpWaveHdr = (LPWAVEHDR)param;

	    /* insert buffer at the end of queue */
	    {
		LPWAVEHDR*	wh;
		for (wh = &(wwo->lpQueuePtr); *wh; wh = &((*wh)->lpNext));
		*wh = lpWaveHdr;
	    }
            if (!wwo->lpPlayPtr)
                wodPlayer_BeginWaveHdr(wwo,lpWaveHdr);
	    if (wwo->state == WINE_WS_STOPPED)
		wwo->state = WINE_WS_PLAYING;
	    break;
	case WINE_WM_RESETTING:
	    wodPlayer_Reset(wwo, TRUE);
	    SetEvent(ev);
	    break;
        case WINE_WM_UPDATE:
            wodUpdatePlayedTotal(wwo);
	    SetEvent(ev);
            break;
        case WINE_WM_BREAKLOOP:
            if (wwo->state == WINE_WS_PLAYING && wwo->lpLoopPtr != NULL) {
                /* ensure exit at end of current loop */
                wwo->dwLoops = 1;
            }
	    SetEvent(ev);
            break;
	case WINE_WM_CLOSING:
	    /* sanity check: this should not happen since the device must have been reset before */
	    if (wwo->lpQueuePtr || wwo->lpPlayPtr) ERR("out of sync\n");
	    wwo->hThread = 0;
	    wwo->state = WINE_WS_CLOSED;
	    SetEvent(ev);
	    ExitThread(0);
	    /* shouldn't go here */
	default:
	    FIXME("unknown message %d\n", msg);
	    break;
	}
    }
}

/**************************************************************************
 * 			     wodPlayer_FeedDSP			[internal]
 * Feed as much sound data as we can into the DSP and return the number of
 * milliseconds before it will be necessary to feed the DSP again.
 */
static DWORD wodPlayer_FeedDSP(WINE_WAVEOUT* wwo)
{
    DWORD       availInQ;

    wodUpdatePlayedTotal(wwo);
    availInQ = arts_stream_get(wwo->play_stream, ARTS_P_BUFFER_SPACE);
    TRACE("availInQ = %ld\n", availInQ);

    /* input queue empty and output buffer with no space */
    if (!wwo->lpPlayPtr && availInQ) {
        TRACE("Run out of wavehdr:s... flushing\n");
        wwo->dwPlayedTotal = wwo->dwWrittenTotal;
        return INFINITE;
    }

    /* no more room... no need to try to feed */
    if(!availInQ)
    {
	TRACE("no more room, no need to try to feed\n");
	return wodPlayer_DSPWait(wwo);
    }

    /* Feed from partial wavehdr */
    if (wwo->lpPlayPtr && wwo->dwPartialOffset != 0)
    {
        TRACE("feeding from partial wavehdr\n");
        wodPlayer_WriteMaxFrags(wwo, &availInQ);
    }

    /* Feed wavehdrs until we run out of wavehdrs or DSP space */
    if (!wwo->dwPartialOffset)
    {
 	 while(wwo->lpPlayPtr && availInQ > SPACE_THRESHOLD)
	 {
	        TRACE("feeding waveheaders until we run out of space\n");
		/* note the value that dwPlayedTotal will return when this wave finishes playing */
		wwo->lpPlayPtr->reserved = wwo->dwWrittenTotal + wwo->lpPlayPtr->dwBufferLength;
		wodPlayer_WriteMaxFrags(wwo, &availInQ);
	    }
    }

    return wodPlayer_DSPWait(wwo);
}


/**************************************************************************
 * 				wodPlayer			[internal]
 */
static	DWORD	CALLBACK	wodPlayer(LPVOID pmt)
{
    WORD	  uDevID = (DWORD)pmt;
    WINE_WAVEOUT* wwo = (WINE_WAVEOUT*)&WOutDev[uDevID];
    DWORD         dwNextFeedTime = INFINITE;   /* Time before DSP needs feeding */
    DWORD         dwNextNotifyTime = INFINITE; /* Time before next wave completion */
    DWORD         dwSleepTime;

    wwo->state = WINE_WS_STOPPED;
    SetEvent(wwo->hStartUpEvent);

    for (;;) {
        /** Wait for the shortest time before an action is required.  If there
         *  are no pending actions, wait forever for a command.
         */
        dwSleepTime = min(dwNextFeedTime, dwNextNotifyTime);
        TRACE("waiting %lums (%lu,%lu)\n", dwSleepTime, dwNextFeedTime, dwNextNotifyTime);
        WaitForSingleObject(wwo->msgRing.msg_event, dwSleepTime);
	wodPlayer_ProcessMessages(wwo);
	if (wwo->state == WINE_WS_PLAYING) {
	    dwNextFeedTime = wodPlayer_FeedDSP(wwo);
	    dwNextNotifyTime = wodPlayer_NotifyCompletions(wwo, FALSE);
	} else {
	    dwNextFeedTime = dwNextNotifyTime = INFINITE;
	}
    }
}

/**************************************************************************
 * 			wodGetDevCaps				[internal]
 */
static DWORD wodGetDevCaps(WORD wDevID, LPWAVEOUTCAPSA lpCaps, DWORD dwSize)
{
    TRACE("(%u, %p, %lu);\n", wDevID, lpCaps, dwSize);

    if (lpCaps == NULL) return MMSYSERR_NOTENABLED;

    if (wDevID >= MAX_WAVEOUTDRV) {
	TRACE("MAX_WAVOUTDRV reached !\n");
	return MMSYSERR_BADDEVICEID;
    }

    memcpy(lpCaps, &WOutDev[wDevID].caps, min(dwSize, sizeof(*lpCaps)));
    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodOpen				[internal]
 */
static DWORD wodOpen(WORD wDevID, LPWAVEOPENDESC lpDesc, DWORD dwFlags)
{
    WINE_WAVEOUT*	wwo;

    TRACE("(%u, %p, %08lX);\n", wDevID, lpDesc, dwFlags);
    if (lpDesc == NULL) {
	WARN("Invalid Parameter !\n");
	return MMSYSERR_INVALPARAM;
    }
    if (wDevID >= MAX_WAVEOUTDRV) {
	TRACE("MAX_WAVOUTDRV reached !\n");
	return MMSYSERR_BADDEVICEID;
    }

    /* if this device is already open tell the app that it is allocated */
    if(WOutDev[wDevID].play_stream != (arts_stream_t*)-1)
    {
      TRACE("device already allocated\n");
      return MMSYSERR_ALLOCATED;
    }

    /* only PCM format is supported so far... */
    if (lpDesc->lpFormat->wFormatTag != WAVE_FORMAT_PCM ||
	lpDesc->lpFormat->nChannels == 0 ||
	lpDesc->lpFormat->nSamplesPerSec == 0) {
	WARN("Bad format: tag=%04X nChannels=%d nSamplesPerSec=%ld !\n",
	     lpDesc->lpFormat->wFormatTag, lpDesc->lpFormat->nChannels,
	     lpDesc->lpFormat->nSamplesPerSec);
	return WAVERR_BADFORMAT;
    }

    if (dwFlags & WAVE_FORMAT_QUERY) {
	TRACE("Query format: tag=%04X nChannels=%d nSamplesPerSec=%ld !\n",
	     lpDesc->lpFormat->wFormatTag, lpDesc->lpFormat->nChannels,
	     lpDesc->lpFormat->nSamplesPerSec);
	return MMSYSERR_NOERROR;
    }

    wwo = &WOutDev[wDevID];

    /* direct sound not supported, ignore the flag */
    dwFlags &= ~WAVE_DIRECTSOUND;

    wwo->wFlags = HIWORD(dwFlags & CALLBACK_TYPEMASK);

    memcpy(&wwo->waveDesc, lpDesc, 	     sizeof(WAVEOPENDESC));
    memcpy(&wwo->format,   lpDesc->lpFormat, sizeof(PCMWAVEFORMAT));

    if (wwo->format.wBitsPerSample == 0) {
	WARN("Resetting zeroed wBitsPerSample\n");
	wwo->format.wBitsPerSample = 8 *
	    (wwo->format.wf.nAvgBytesPerSec /
	     wwo->format.wf.nSamplesPerSec) /
	    wwo->format.wf.nChannels;
    }

    wwo->play_stream = arts_play_stream(wwo->format.wf.nSamplesPerSec,
	wwo->format.wBitsPerSample, wwo->format.wf.nChannels, "winearts");

    /* clear these so we don't have any confusion ;-) */
    wwo->sound_buffer = 0;
    wwo->buffer_size = 0;

    arts_stream_set(wwo->play_stream, ARTS_P_BLOCKING, 0);    /* disable blocking on this stream */

    if(!wwo->play_stream) return MMSYSERR_ALLOCATED;

    /* Try to set buffer size from constant and store the value that it
	was set to for future use */
    wwo->dwBufferSize = arts_stream_set(wwo->play_stream,
		ARTS_P_BUFFER_SIZE, BUFFER_SIZE);
    TRACE("Tried to set BUFFER_SIZE of %d, wwo->dwBufferSize is actually %ld\n", BUFFER_SIZE, wwo->dwBufferSize);
    wwo->dwPlayedTotal = 0;
    wwo->dwWrittenTotal = 0;

    ARTS_InitRingMessage(&wwo->msgRing);

    /* create player thread */
    if (!(dwFlags & WAVE_DIRECTSOUND)) {
	wwo->hStartUpEvent = CreateEventA(NULL, FALSE, FALSE, NULL);
	wwo->hThread = CreateThread(NULL, 0, wodPlayer, (LPVOID)(DWORD)wDevID, 0, &(wwo->dwThreadID));
	WaitForSingleObject(wwo->hStartUpEvent, INFINITE);
	CloseHandle(wwo->hStartUpEvent);
    } else {
	wwo->hThread = INVALID_HANDLE_VALUE;
	wwo->dwThreadID = 0;
    }
    wwo->hStartUpEvent = INVALID_HANDLE_VALUE;

    TRACE("stream=0x%lx, dwBufferSize=%ld\n",
	  (long)wwo->play_stream, wwo->dwBufferSize);

    TRACE("wBitsPerSample=%u, nAvgBytesPerSec=%lu, nSamplesPerSec=%lu, nChannels=%u nBlockAlign=%u!\n",
	  wwo->format.wBitsPerSample, wwo->format.wf.nAvgBytesPerSec,
	  wwo->format.wf.nSamplesPerSec, wwo->format.wf.nChannels,
	  wwo->format.wf.nBlockAlign);

    return wodNotifyClient(wwo, WOM_OPEN, 0L, 0L);
}

/**************************************************************************
 * 				wodClose			[internal]
 */
static DWORD wodClose(WORD wDevID)
{
    DWORD		ret = MMSYSERR_NOERROR;
    WINE_WAVEOUT*	wwo;

    TRACE("(%u);\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream  ==
	(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    wwo = &WOutDev[wDevID];
    if (wwo->lpQueuePtr) {
	WARN("buffers still playing !\n");
	ret = WAVERR_STILLPLAYING;
    } else {
	TRACE("imhere[3-close]\n");
	if (wwo->hThread != INVALID_HANDLE_VALUE) {
	    ARTS_AddRingMessage(&wwo->msgRing, WINE_WM_CLOSING, 0, TRUE);
	}

        ARTS_DestroyRingMessage(&wwo->msgRing);

	ARTS_CloseDevice(wwo);	/* close the stream and clean things up */

	ret = wodNotifyClient(wwo, WOM_CLOSE, 0L, 0L);
    }
    return ret;
}

/**************************************************************************
 * 				wodWrite			[internal]
 *
 */
static DWORD wodWrite(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize)
{
    TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize);

    /* first, do the sanity checks... */
    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
		(arts_stream_t*)-1)
    {
        WARN("bad dev ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    if (lpWaveHdr->lpData == NULL || !(lpWaveHdr->dwFlags & WHDR_PREPARED))
    {
	TRACE("unprepared\n");
	return WAVERR_UNPREPARED;
    }

    if (lpWaveHdr->dwFlags & WHDR_INQUEUE)
    {
	TRACE("still playing\n");
	return WAVERR_STILLPLAYING;
    }

    lpWaveHdr->dwFlags &= ~WHDR_DONE;
    lpWaveHdr->dwFlags |= WHDR_INQUEUE;
    lpWaveHdr->lpNext = 0;

    TRACE("adding ring message\n");
    ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_HEADER, (DWORD)lpWaveHdr, FALSE);

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodPrepare			[internal]
 */
static DWORD wodPrepare(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize)
{
    TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize);

    if (wDevID >= MAX_WAVEOUTDRV) {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    if (lpWaveHdr->dwFlags & WHDR_INQUEUE)
	return WAVERR_STILLPLAYING;

    lpWaveHdr->dwFlags |= WHDR_PREPARED;
    lpWaveHdr->dwFlags &= ~WHDR_DONE;
    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodUnprepare			[internal]
 */
static DWORD wodUnprepare(WORD wDevID, LPWAVEHDR lpWaveHdr, DWORD dwSize)
{
    TRACE("(%u, %p, %08lX);\n", wDevID, lpWaveHdr, dwSize);

    if (wDevID >= MAX_WAVEOUTDRV) {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    if (lpWaveHdr->dwFlags & WHDR_INQUEUE)
	return WAVERR_STILLPLAYING;

    lpWaveHdr->dwFlags &= ~WHDR_PREPARED;
    lpWaveHdr->dwFlags |= WHDR_DONE;

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 			wodPause				[internal]
 */
static DWORD wodPause(WORD wDevID)
{
    TRACE("(%u);!\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
		(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    TRACE("imhere[3-PAUSING]\n");
    ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_PAUSING, 0, TRUE);

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 			wodRestart				[internal]
 */
static DWORD wodRestart(WORD wDevID)
{
    TRACE("(%u);\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
		(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    if (WOutDev[wDevID].state == WINE_WS_PAUSED) {
	TRACE("imhere[3-RESTARTING]\n");
	ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_RESTARTING, 0, TRUE);
    }

    /* FIXME: is NotifyClient with WOM_DONE right ? (Comet Busters 1.3.3 needs this notification) */
    /* FIXME: Myst crashes with this ... hmm -MM
       return wodNotifyClient(wwo, WOM_DONE, 0L, 0L);
    */

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 			wodReset				[internal]
 */
static DWORD wodReset(WORD wDevID)
{
    TRACE("(%u);\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
	(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    TRACE("imhere[3-RESET]\n");
    ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_RESETTING, 0, TRUE);

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodGetPosition			[internal]
 */
static DWORD wodGetPosition(WORD wDevID, LPMMTIME lpTime, DWORD uSize)
{
    int			time;
    DWORD		val;
    WINE_WAVEOUT*	wwo;

    TRACE("(%u, %p, %lu);\n", wDevID, lpTime, uSize);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
	(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }

    if (lpTime == NULL)	return MMSYSERR_INVALPARAM;

    wwo = &WOutDev[wDevID];
    ARTS_AddRingMessage(&wwo->msgRing, WINE_WM_UPDATE, 0, TRUE);
    val = wwo->dwPlayedTotal;

    TRACE("wType=%04X wBitsPerSample=%u nSamplesPerSec=%lu nChannels=%u nAvgBytesPerSec=%lu\n",
	  lpTime->wType, wwo->format.wBitsPerSample,
	  wwo->format.wf.nSamplesPerSec, wwo->format.wf.nChannels,
	  wwo->format.wf.nAvgBytesPerSec);
    TRACE("dwPlayedTotal=%lu\n", val);

    switch (lpTime->wType) {
    case TIME_BYTES:
	lpTime->u.cb = val;
	TRACE("TIME_BYTES=%lu\n", lpTime->u.cb);
	break;
    case TIME_SAMPLES:
	lpTime->u.sample = val * 8 / wwo->format.wBitsPerSample /wwo->format.wf.nChannels;
	TRACE("TIME_SAMPLES=%lu\n", lpTime->u.sample);
	break;
    case TIME_SMPTE:
	time = val / (wwo->format.wf.nAvgBytesPerSec / 1000);
	lpTime->u.smpte.hour = time / 108000;
	time -= lpTime->u.smpte.hour * 108000;
	lpTime->u.smpte.min = time / 1800;
	time -= lpTime->u.smpte.min * 1800;
	lpTime->u.smpte.sec = time / 30;
	time -= lpTime->u.smpte.sec * 30;
	lpTime->u.smpte.frame = time;
	lpTime->u.smpte.fps = 30;
	TRACE("TIME_SMPTE=%02u:%02u:%02u:%02u\n",
	      lpTime->u.smpte.hour, lpTime->u.smpte.min,
	      lpTime->u.smpte.sec, lpTime->u.smpte.frame);
	break;
    default:
	FIXME("Format %d not supported ! use TIME_MS !\n", lpTime->wType);
	lpTime->wType = TIME_MS;
    case TIME_MS:
	lpTime->u.ms = val / (wwo->format.wf.nAvgBytesPerSec / 1000);
	TRACE("TIME_MS=%lu\n", lpTime->u.ms);
	break;
    }
    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodBreakLoop			[internal]
 */
static DWORD wodBreakLoop(WORD wDevID)
{
    TRACE("(%u);\n", wDevID);

    if (wDevID >= MAX_WAVEOUTDRV || WOutDev[wDevID].play_stream ==
		(arts_stream_t*)-1)
    {
	WARN("bad device ID !\n");
	return MMSYSERR_BADDEVICEID;
    }
    ARTS_AddRingMessage(&WOutDev[wDevID].msgRing, WINE_WM_BREAKLOOP, 0, TRUE);
    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodGetVolume			[internal]
 */
static DWORD wodGetVolume(WORD wDevID, LPDWORD lpdwVol)
{
    DWORD left, right;

    left = WOutDev[wDevID].volume_left;
    right = WOutDev[wDevID].volume_right;

    TRACE("(%u, %p);\n", wDevID, lpdwVol);

    *lpdwVol = ((left * 0xFFFFl) / 100) + (((right * 0xFFFFl) / 100) <<
		16);

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodSetVolume			[internal]
 */
static DWORD wodSetVolume(WORD wDevID, DWORD dwParam)
{
    DWORD left, right;

    left  = (LOWORD(dwParam) * 100) / 0xFFFFl;
    right = (HIWORD(dwParam) * 100) / 0xFFFFl;

    TRACE("(%u, %08lX);\n", wDevID, dwParam);

    WOutDev[wDevID].volume_left = left;
    WOutDev[wDevID].volume_right = right;

    return MMSYSERR_NOERROR;
}

/**************************************************************************
 * 				wodGetNumDevs			[internal]
 */
static	DWORD	wodGetNumDevs(void)
{
    return MAX_WAVEOUTDRV;
}

/**************************************************************************
 * 				wodMessage (WINEARTS.@)
 */
DWORD WINAPI ARTS_wodMessage(UINT wDevID, UINT wMsg, DWORD dwUser,
			    DWORD dwParam1, DWORD dwParam2)
{
    TRACE("(%u, %04X, %08lX, %08lX, %08lX);\n",
	  wDevID, wMsg, dwUser, dwParam1, dwParam2);

    switch (wMsg) {
    case DRVM_INIT:
    case DRVM_EXIT:
    case DRVM_ENABLE:
    case DRVM_DISABLE:
	/* FIXME: Pretend this is supported */
	return 0;
    case WODM_OPEN:	 	return wodOpen		(wDevID, (LPWAVEOPENDESC)dwParam1,	dwParam2);
    case WODM_CLOSE:	 	return wodClose		(wDevID);
    case WODM_WRITE:	 	return wodWrite		(wDevID, (LPWAVEHDR)dwParam1,		dwParam2);
    case WODM_PAUSE:	 	return wodPause		(wDevID);
    case WODM_GETPOS:	 	return wodGetPosition	(wDevID, (LPMMTIME)dwParam1, 		dwParam2);
    case WODM_BREAKLOOP: 	return wodBreakLoop     (wDevID);
    case WODM_PREPARE:	 	return wodPrepare	(wDevID, (LPWAVEHDR)dwParam1, 		dwParam2);
    case WODM_UNPREPARE: 	return wodUnprepare	(wDevID, (LPWAVEHDR)dwParam1, 		dwParam2);
    case WODM_GETDEVCAPS:	return wodGetDevCaps	(wDevID, (LPWAVEOUTCAPSA)dwParam1,	dwParam2);
    case WODM_GETNUMDEVS:	return wodGetNumDevs	();
    case WODM_GETPITCH:	 	return MMSYSERR_NOTSUPPORTED;
    case WODM_SETPITCH:	 	return MMSYSERR_NOTSUPPORTED;
    case WODM_GETPLAYBACKRATE:	return MMSYSERR_NOTSUPPORTED;
    case WODM_SETPLAYBACKRATE:	return MMSYSERR_NOTSUPPORTED;
    case WODM_GETVOLUME:	return wodGetVolume	(wDevID, (LPDWORD)dwParam1);
    case WODM_SETVOLUME:	return wodSetVolume	(wDevID, dwParam1);
    case WODM_RESTART:		return wodRestart	(wDevID);
    case WODM_RESET:		return wodReset		(wDevID);

    case DRV_QUERYDSOUNDIFACE:	return wodDsCreate(wDevID, (PIDSDRIVER*)dwParam1);
    default:
	FIXME("unknown message %d!\n", wMsg);
    }
    return MMSYSERR_NOTSUPPORTED;
}

/*======================================================================*
 *                  Low level DSOUND implementation			*
 *======================================================================*/
static DWORD wodDsCreate(UINT wDevID, PIDSDRIVER* drv)
{
    /* we can't perform memory mapping as we don't have a file stream
	interface with arts like we do with oss */
    MESSAGE("This sound card's driver does not support direct access\n");
    MESSAGE("The (slower) DirectSound HEL mode will be used instead.\n");
    return MMSYSERR_NOTSUPPORTED;
}

#else /* !HAVE_ARTS */

/**************************************************************************
 * 				wodMessage (WINEARTS.@)
 */
DWORD WINAPI ARTS_wodMessage(WORD wDevID, WORD wMsg, DWORD dwUser,
			    DWORD dwParam1, DWORD dwParam2)
{
    FIXME("(%u, %04X, %08lX, %08lX, %08lX):stub\n", wDevID, wMsg, dwUser, dwParam1, dwParam2);
    return MMSYSERR_NOTENABLED;
}

#endif /* HAVE_ARTS */
