#include <stdlib.h>
#include <stdio.h>
#include "wv.h"
#include "wvinternal.h"

void wvInitANLV(ANLV *item)
	{
	item->nfc=0;
 	item->cxchTextBefore=0;
	item->cxchTextAfter=0;
 	item->jc=0;
	item->fPrev=0;
	item->fHang=0;
	item->fSetBold=0;
	item->fSetItalic=0;
	item->fSetSmallCaps=0;
	item->fSetCaps=0;
 	item->fSetStrike=0;
	item->fSetKul=0;
	item->fPrevSpace=0;
	item->fBold=0;
	item->fItalic=0;
	item->fSmallCaps=0;
	item->fCaps=0;
	item->fStrike=0;
	item->kul=0;
	item->ico=0;
	item->ftc=0;
	item->hps=0;
	item->iStartAt=0;
	item->dxaIndent=0;
	item->dxaSpace=0;
	} 

void wvGetANLV_internal(ANLV *item,wvStream *fd,U8 *pointer)
	{
	U8 temp8;
	item->nfc = dread_8ubit(fd,&pointer);
 	item->cxchTextBefore = dread_8ubit(fd,&pointer);
	item->cxchTextAfter = dread_8ubit(fd,&pointer);
	temp8 = dread_8ubit(fd,&pointer);
 	item->jc = temp8 & 0x03;
	item->fPrev = (temp8 & 0x04) >> 2;
	item->fHang = (temp8 & 0x08) >> 3;
	item->fSetBold = (temp8 & 0x10) >> 4;
	item->fSetItalic = (temp8 & 0x20) >> 5;
	item->fSetSmallCaps = (temp8 & 0x40) >> 6;
	item->fSetCaps = (temp8 & 0x80) >> 7;
	temp8 = dread_8ubit(fd,&pointer);
 	item->fSetStrike = temp8 & 0x01;
	item->fSetKul = (temp8 & 0x02) >> 1;
	item->fPrevSpace = (temp8 & 0x04) >> 2;
	item->fBold = (temp8 & 0x08) >> 3;
	item->fItalic = (temp8 & 0x10) >> 4;
	item->fSmallCaps = (temp8 & 0x20) >>5;
	item->fCaps = (temp8 & 0x40) >> 6;
	item->fStrike = (temp8 & 0x80) >>7;
	temp8 = dread_8ubit(fd,&pointer);
	item->kul = temp8 & 0x07;
	item->ico = (temp8 & 0xF1) >>3;
	item->ftc = (S16)dread_16ubit(fd,&pointer);
	item->hps = dread_16ubit(fd,&pointer);
	item->iStartAt = dread_16ubit(fd,&pointer);
	item->dxaIndent = dread_16ubit(fd,&pointer);
	item->dxaSpace = (S16)dread_16ubit(fd,&pointer);
	}


void wvGetANLV(ANLV *item,wvStream *fd)
	{
	wvGetANLV_internal(item,fd,NULL);
	}

void wvGetANLVFromBucket(ANLV *item,U8 *pointer)
	{
	wvGetANLV_internal(item,NULL,pointer);
	}

