Version 1.90
  * [Martin Jones]     KDE 2.0 and QCanvas port
                       Introduce ship's energy supply.  Thrusting, shields,
                       etc. use power, and when you run out you're basically
                       screwed.  Fortunately some asteroids release fuel
                       when you destroy them.
                       Make brakes, etc. permanent features once you catch them.
                       Made ship much cooler.

Version 0.3.1
  * [Kristof <krzygod@kki.net.pl>]
                       Add brakes, shield, teleport, configureable keys,
                       highscores.
                       Also the cool shield graphics.

Verison 0.2.0
  * [Martin Jones]     Use QwSpriteField-1.4 from kdesupport
  * [Martin Jones]     Preliminary sound support

Version 0.1.0
  * [Robert Williams]  Added version.h and ChangeLog
  * [Robert Williams]  Renamed Kasteroids.kdelnk to kasteroids.kdelnk
  * [Robert Williams]  Added -caption "%c" to kasteroids.kdelnk
  * [Robert Williams]  Added getCaption()
