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Public Methods | |
NodeTypePtr (NodeType *nodeType=0) | |
NodeTypePtr (const NodeTypePtr &nodeTypePtr) | |
Copy constructor. | |
operator bool () const | |
NodeTypePtr & | operator= (const NodeTypePtr &nodeTypePtr) |
Assignment operator. | |
bool | operator== (const NodeTypePtr &nodeTypePtr) const |
NodeType & | operator * () const |
NodeType * | operator-> () const |
NodeType * | get () const |
void | reset (NodeType *nodeType=0) |
Private Methods | |
void | dispose () |
Private Attributes | |
NodeType * | nodeType |
size_t * | count |
NodeTypePtr is patterned after the Boost shared_ptr, and it works basically the same way. A NodeTypePtr should be constructed or reset with a NodeType created with new
(or 0).
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Copy constructor.
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Assignment operator.
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