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Inheritance diagram for ImageTexture:
Public Methods | |
ImageTexture (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. | |
virtual | ~ImageTexture () throw () |
Destructor. | |
virtual void | render (Viewer &viewer, VrmlRenderContext context) |
Render the node. | |
virtual size_t | nComponents () const throw () |
virtual size_t | width () const throw () |
virtual size_t | height () const throw () |
virtual size_t | nFrames () const throw () |
virtual const unsigned char * | pixels () const throw () |
Private Methods | |
void | processSet_url (const FieldValue &mfstring, double timestamp) throw (std::bad_cast, std::bad_alloc) |
set_url eventIn handler. | |
Private Attributes | |
MFString | url |
Image * | image |
Viewer::TextureObject | texObject |
Friends | |
class | ImageTextureClass |
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Constructor.
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Destructor.
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set_url eventIn handler.
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Render the node.
Reimplemented from Node. |