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Inheritance diagram for AppearanceNode:
Public Methods | |
virtual | ~AppearanceNode ()=0 throw () |
Destructor. | |
virtual const AppearanceNode * | toAppearance () const throw () |
Cast to an AppearanceNode. | |
virtual AppearanceNode * | toAppearance () throw () |
Cast to an AppearanceNode. | |
virtual const SFNode & | getMaterial () const=0 throw () |
Get the material node associated with this appearance node. | |
virtual const SFNode & | getTexture () const=0 throw () |
Get the texture node associated with this appearance node. | |
virtual const SFNode & | getTextureTransform () const=0 throw () |
Get the texture transform node associated with this appearance node. | |
Protected Methods | |
AppearanceNode (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. |
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Destructor.
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Constructor.
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Get the material node associated with this appearance node.
Implemented in Appearance. |
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Get the texture node associated with this appearance node.
Implemented in Appearance. |
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Get the texture transform node associated with this appearance node.
Implemented in Appearance. |
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Cast to an AppearanceNode.
Reimplemented from Node. |
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Cast to an AppearanceNode.
Reimplemented from Node. |