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Inheritance diagram for CoordinateNode:
Public Methods | |
virtual | ~CoordinateNode ()=0 throw () |
Destructor. | |
virtual const CoordinateNode * | toCoordinate () const throw () |
Cast to a CoordinateNode. | |
virtual CoordinateNode * | toCoordinate () throw () |
Cast to a CoordinateNode. | |
virtual const MFVec3f & | getPoint () const=0 throw () |
Get the points encapsulated by this node. | |
Protected Methods | |
CoordinateNode (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. |
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Destructor.
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Constructor.
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Get the points encapsulated by this node.
Implemented in Coordinate. |
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Cast to a CoordinateNode.
Reimplemented from Node. |
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Cast to a CoordinateNode.
Reimplemented from Node. |