, including all inherited members.
affine_inverse() const | VrmlMatrix | |
det3(int r1, int r2, int r3, int c1, int c2, int c3) const | VrmlMatrix | |
det4() const | VrmlMatrix | |
float(&operator[](size_t index) throw())[4] (defined in VrmlMatrix) | VrmlMatrix | |
float(&operator[](size_t index) const throw())[4] (defined in VrmlMatrix) | VrmlMatrix | |
float(&get() const throw())[4][4] (defined in VrmlMatrix) | VrmlMatrix | |
getTransform(SFVec3f &translation, SFRotation &rotation, SFVec3f &scale) const | VrmlMatrix | |
getTransform(SFVec3f &translation, SFRotation &rotation, SFVec3f &scale, SFVec3f &shear) const | VrmlMatrix | |
matrix (defined in VrmlMatrix) | VrmlMatrix | [private] |
multLeft(const VrmlMatrix &mat) const | VrmlMatrix | |
multMatrixVec(const SFVec3f &src, SFVec3f &dst) const | VrmlMatrix | |
multMatrixVec(const float src[3], float dst[3]) const (defined in VrmlMatrix) | VrmlMatrix | |
multRight(const VrmlMatrix &mat) const | VrmlMatrix | |
multVecMatrix(const SFVec3f &src, SFVec3f &dst) const | VrmlMatrix | |
multVecMatrix(const float src[3], float dst[3]) const (defined in VrmlMatrix) | VrmlMatrix | |
operator<<(std::ostream &out, const VrmlMatrix &mat) | VrmlMatrix | [related] |
operator==(const VrmlMatrix &lhs, const VrmlMatrix &rhs) | VrmlMatrix | [related] |
setRotate(const float axisAngle[4]) | VrmlMatrix | |
setRotate(const SFRotation &axisAngle) | VrmlMatrix | |
setScale(float s) | VrmlMatrix | |
setScale(const float s[3]) | VrmlMatrix | |
setScale(const SFVec3f &s) | VrmlMatrix | |
setTransform(const SFVec3f &translation, const SFRotation &rotation, const SFVec3f &scale, const SFRotation &scaleOrientation, const SFVec3f ¢er) | VrmlMatrix | |
setTranslate(const float t[3]) | VrmlMatrix | |
setTranslate(const SFVec3f &t) | VrmlMatrix | |
transpose() const | VrmlMatrix | |
VrmlMatrix() | VrmlMatrix | |
VrmlMatrix(float f11, float f12, float f13, float f14, float f21, float f22, float f23, float f24, float f31, float f32, float f33, float f34, float f41, float f42, float f43, float f44) | VrmlMatrix | |
VrmlMatrix(const float m[4][4]) | VrmlMatrix | [explicit] |