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Inheritance diagram for LOD:
Public Methods | |
LOD (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. | |
virtual | ~LOD () throw () |
Destructor. | |
virtual bool | isModified () const |
Determine whether the node has been modified. | |
virtual void | updateModified (NodePath &path, int flags=0x003) |
Propagate the bvolume dirty flag from children to parents. | |
virtual void | render (Viewer &viewer, VrmlRenderContext context) |
Render the node. | |
virtual const BVolume * | getBVolume () const |
Get the bounding volume. | |
Private Methods | |
void | processSet_level (const FieldValue &mfnode, double timestamp) throw (std::bad_cast, std::bad_alloc) |
set_level eventIn handler. | |
virtual void | recalcBSphere () |
Recalculate the bounding volume. | |
Private Attributes | |
MFNode | level |
SFVec3f | center |
MFFloat | range |
BSphere | bsphere |
Cached copy of the BSphere enclosing this node's children. | |
Friends | |
class | LODClass |
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Constructor.
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Destructor.
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Get the bounding volume.
Reimplemented from Node. |
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Determine whether the node has been modified.
Reimplemented from Node. |
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set_level eventIn handler.
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Recalculate the bounding volume.
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Render the node. Render one of the children.
Reimplemented from Node. |
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Propagate the bvolume dirty flag from children to parents.
Reimplemented from Node. |
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Cached copy of the BSphere enclosing this node's children.
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