, including all inherited members.
AbstractBase(const NodeType &nodeType, const ScopePtr &scope) | AbstractBase | [protected] |
AbstractChild(const NodeType &nodeType, const ScopePtr &scope) | AbstractChild | [protected] |
accept(NodeVisitor &visitor) | Node | |
accumulateTransform(Node *) | Node | [virtual] |
addEventOutIS(const std::string &eventOut, PolledEventOutValue &eventOutValue) | Node | |
addRoute(const std::string &fromEventOut, const NodePtr &toNode, const std::string &toEventIn) | Node | |
avatarSize (defined in NavigationInfo) | NavigationInfo | [private] |
bound (defined in NavigationInfo) | NavigationInfo | [private] |
ChildNode(const NodeType &nodeType, const ScopePtr &scope) | ChildNode | [protected] |
clearModified() (defined in Node) | Node | [inline] |
d_bvol_dirty (defined in Node) | Node | [protected] |
d_modified (defined in Node) | Node | [protected] |
deleteRoute(const std::string &fromEventOut, const NodePtr &toNode, const std::string &toEventIn) | Node | |
emitEvent(const std::string &id, const FieldValue &fieldValue, double timestamp) | Node | [protected] |
getAvatarSize() (defined in NavigationInfo) | NavigationInfo | [inline] |
getBVolume() const | Node | [virtual] |
getEventOut(const std::string &id) const | Node | |
getField(const std::string &id) const | Node | |
getHeadlightOn() (defined in NavigationInfo) | NavigationInfo | [inline] |
getId() const | Node | |
getParentTransform() | Node | [virtual] |
getRoutes() const | Node | |
getScene() const (defined in Node) | Node | [inline] |
getScope() const (defined in Node) | Node | [inline] |
getSpeed() (defined in NavigationInfo) | NavigationInfo | [inline] |
getVisibilityLimit() (defined in NavigationInfo) | NavigationInfo | [inline] |
headlight (defined in NavigationInfo) | NavigationInfo | [private] |
initialize(Scene &scene, double timestamp) | Node | |
initializeImpl(double timestamp) | NavigationInfo | [private, virtual] |
inverseTransform(VrmlMatrix &) | Node | [virtual] |
isBVolumeDirty() const | Node | [virtual] |
isModified() const | Node | [virtual] |
markPathModified(NodePath &path, bool mod, int flags=0x003) | Node | [static] |
NavigationInfo(const NodeType &nodeType, const ScopePtr &scope) | NavigationInfo | |
NavigationInfoClass (defined in NavigationInfo) | NavigationInfo | [friend] |
Node(const NodeType &nodeType, const ScopePtr &scope) | Node | [protected] |
NodePath typedef (defined in Node) | Node | |
nodeType | Node | |
print(std::ostream &out, size_t indent) const (defined in Node) | Node | |
processEvent(const std::string &id, const FieldValue &value, double timestamp) | Node | |
processSet_avatarSize(const FieldValue &mffloat, double timestamp) | NavigationInfo | [private] |
processSet_bind(const FieldValue &sfbool, double timestamp) | NavigationInfo | [private] |
processSet_headlight(const FieldValue &sfbool, double timestamp) | NavigationInfo | [private] |
processSet_speed(const FieldValue &sffloat, double timestamp) | NavigationInfo | [private] |
processSet_type(const FieldValue &mfstring, double timestamp) | NavigationInfo | [private] |
processSet_visibilityLimit(const FieldValue &sffloat, double timestamp) | NavigationInfo | [private] |
render(Viewer &viewer, VrmlRenderContext context) | Node | [virtual] |
resetVisitedFlag() | Node | |
RouteList typedef (defined in Node) | Node | |
setBVolume(const BVolume &v) | Node | [virtual] |
setBVolumeDirty(bool f) | Node | [virtual] |
setField(const std::string &id, const FieldValue &value) | Node | |
setId(const std::string &nodeId) | Node | |
setModified() | Node | |
speed (defined in NavigationInfo) | NavigationInfo | [private] |
toAnchor() const (defined in Node) | Node | [virtual] |
toAppearance() const | Node | [virtual] |
toAppearance() | Node | [virtual] |
toAudioClip() const (defined in Node) | Node | [virtual] |
OpenVRML::toChild() const | Node | [virtual] |
OpenVRML::toChild() | Node | [virtual] |
OpenVRML::ChildNode::toChild() const | ChildNode | [virtual] |
OpenVRML::ChildNode::toChild() | ChildNode | [virtual] |
toColor() const | Node | [virtual] |
toColor() | Node | [virtual] |
toCoordinate() const | Node | [virtual] |
toCoordinate() | Node | [virtual] |
toCylinderSensor() const (defined in Node) | Node | [virtual] |
toFontStyle() const | Node | [virtual] |
toFontStyle() | Node | [virtual] |
toGeometry() const | Node | [virtual] |
toGeometry() | Node | [virtual] |
toGroup() const (defined in Node) | Node | [virtual] |
toLight() const (defined in Node) | Node | [virtual] |
toMaterial() const | Node | [virtual] |
toMaterial() | Node | [virtual] |
toMovieTexture() const (defined in Node) | Node | [virtual] |
toNavigationInfo() const (defined in NavigationInfo) | NavigationInfo | [virtual] |
toNormal() const | Node | [virtual] |
toNormal() | Node | [virtual] |
toPlaneSensor() const (defined in Node) | Node | [virtual] |
toPointLight() const (defined in Node) | Node | [virtual] |
toScript() const | Node | [virtual] |
toScript() | Node | [virtual] |
toSoundSource() const | Node | [virtual] |
toSoundSource() | Node | [virtual] |
toSphereSensor() const (defined in Node) | Node | [virtual] |
toSpotLight() const (defined in Node) | Node | [virtual] |
toTexture() const | Node | [virtual] |
toTexture() | Node | [virtual] |
toTextureCoordinate() const | Node | [virtual] |
toTextureCoordinate() | Node | [virtual] |
toTextureTransform() const | Node | [virtual] |
toTextureTransform() | Node | [virtual] |
toTimeSensor() const (defined in Node) | Node | [virtual] |
toTouchSensor() const (defined in Node) | Node | [virtual] |
toViewpoint() const (defined in Node) | Node | [virtual] |
type (defined in NavigationInfo) | NavigationInfo | [private] |
updateModified(NodePath &path, int flags=0x003) | Node | [virtual] |
updateModified(int flags=0x003) (defined in Node) | Node | |
visibilityLimit (defined in NavigationInfo) | NavigationInfo | [private] |
visited (defined in Node) | Node | [protected] |
~AbstractBase()=0 | AbstractBase | [pure virtual] |
~AbstractChild()=0 | AbstractChild | [pure virtual] |
~ChildNode()=0 | ChildNode | [pure virtual] |
~NavigationInfo() | NavigationInfo | [virtual] |
~Node()=0 | Node | [pure virtual] |