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OpenVRML Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
AABoxAn axis-aligned bounding box
AbstractBaseAbstract base class for VRML97 node implementations
AbstractChildBase class for all child nodes
AbstractGeometryBase class for all geometry nodes
AbstractIndexedSetAbstract base class for IndexedFaceSet and IndexedLineSet
AbstractLightBase class for all light nodes
AbstractTextureAbstract base class for VRML97 texture nodes
AnchorRepresents Anchor node instances
AnchorClassClass object for Anchor nodes
AppearanceAppearance node instances
AppearanceClassClass object for Appearance nodes
AppearanceNodeAbstract base class for appearance nodes
AudioPlay audio clips
AudioClipAudioClip node instances
AudioClipClassClass object for AudioClip nodes
BackgroundBackground node instances
BackgroundClassClass object for Background nodes
BadURIThrown when there is a problem resolving a URI
BillboardBillboard node instances
BillboardClassClass object for Billboard nodes
BoxBox node instances
BoxClassClass object for Box nodes
BrowserEncapsulates a VRML browser
EventAn event
BSphereA bounding sphere
BVolumeA bounding volume
ChildNodeAbstract base class for child nodes
CollisionCollision node instances
CollisionClassClass object for Collision nodes
ColorColor node instances
ColorClassClass object for Color nodes
ColorInterpolatorColorInterpolator node instances
ColorInterpolatorClassClass object for ColorInterpolator nodes
ColorNodeAbstract base class for color nodes
ConeCone node instances
ConeClassClass object for Cone nodes
CoordinateCoordinate node instances
CoordinateClassClass object for Material nodes
CoordinateInterpolatorCoordinateInterpolator node instances
CoordinateInterpolatorClassClass object for CoordinateInterpolator nodes
CoordinateNodeAbstract base class for coordinate nodes
CylinderCylinder node instances
CylinderClassClass object for Cylinder nodes
CylinderSensorCylinderSensor node instances
CylinderSensorClassClass object for CylinderSensor nodes
DirectionalLightDirectionalLight node instances
DirectionalLightClassClass object for DirectionalLight nodes
DocA class to contain document references
Doc2A class to contain document references
ElevationGridElevationGrid node instances
ElevationGridClassClass object for ElevationGrid nodes
ExtrusionExtrusion node instances
ExtrusionClassClass object for Extrusion nodes
FieldValueAbstract base class for the VRML field types
FieldValuePtrFieldValuePtr is a reference-counting smart pointer for FieldValues
FieldValueTypeMismatchThrown when field value types do not match, generally in a ROUTE or IS
FogFog node instances
FogClassClass object for Fog nodes
FontStyleFontStyle node instances
FontStyleClassClass object for FontStyle nodes
FontStyleNodeAbstract base class for font style nodes
GeometryNodeAbstract base class for geometry nodes
GroupRepresents Group node instances
GroupClassClass object for Group nodes
Image
ImageTextureRepresents ImageTexture node instances
ImageTextureClassClass object for ImageTexture nodes
IndexedFaceSetRepresents IndexedFaceSet node instances
IndexedFaceSetClassClass object for IndexedFaceSet nodes
IndexedLineSetRepresents IndexedLineSet node instances
IndexedLineSetClassClass object for IndexedLineSet nodes
InlineRepresents Inline node instances
InlineClassClass object for Inline nodes
InvalidURIThrown when parsing a URI fails
InvalidVrmlException thrown when the parser fails due to errors in the VRML input
LODRepresents LOD node instances
LODClassClass object for LOD nodes
MaterialMaterial node instances
MaterialClassClass object for Material nodes
MaterialNodeAbstract base class for material nodes
MFColorEncapsulates a MFColor
MFFloatEncapsulates a MFFloat
MFInt32Encapsulates a MFInt32
MFNodeEncapsulates a MFNode
MFRotationEncapsulates an MFRotation
MFStringEncapsulates a MFString
MFTimeEncapsulates a MFTime
MFVec2fEncapsulates an MFVec2f
MFVec3fEncapsulates an MFVec3f
MovieTextureMovieTexture node instances
MovieTextureClassClass object for MovieTexture nodes
NavigationInfoNavigationInfo node instances
NavigationInfoClassClass object for NavigationInfo nodes
NodeA node in the scene graph
PolledEventOutValueSimple struct for use in implementing nodes that are polled for pending events
RouteA route from one node to another through which events propagate
NodeClassA class object for Node instances
NodeClassPtrNodeClassPtr is a reference-counting smart pointer for NodeClasss
NodeInterfaceType information for an interface of a node
NodeInterfaceSetA group of unique NodeInterfaces
NodePtrA reference-counted smart pointer for Nodes
NodeTypeType information object for Nodes
NodeTypePtrNodeTypePtr is a reference-counting smart pointer for NodeTypes
NodeVisitorAn interface to be implemented by visitors for nodes in a scene graph
NormalNormal node instances
NormalClassClass object for Material nodes
NormalInterpolatorNormalInterpolator node instances
NormalInterpolatorClassClass object for NormalInterpolator nodes
NormalNodeAbstract base class for normal nodes
OrientationInterpolatorOrientationInterpolator node instances
OrientationInterpolatorClassClass object for OrientationInterpolator nodes
PixelTextureRepresents PixelTexture node instances
PixelTextureClassClass object for PixelTexture nodes
PlaneSensor
PlaneSensorClassClass object for PlaneSensor nodes
PointLightPointLight node instances
PointLightClassClass object for PointLight nodes
PointSetRepresents PointSet node instances
PointSetClassClass object for PointSets
PositionInterpolatorPositionInterpolator node instances
PositionInterpolatorClassClass object for PositionInterpolators
ProximitySensorRepresents ProximitySensor node instances
ProximitySensorClassClass object for ProximitySensors
ScalarInterpolatorScalarInterpolator node instances
ScalarInterpolatorClassClass object for ScalarInterpolators
SceneA scene in the VRML world
ScopeThe Scope class keeps track of defined nodes and prototypes
ScopePtrScopePtr is a reference-counting smart pointer for Scopes
ScriptAbstract class implemented by scripting language bindings
ScriptNodeRepresents a VRML Script node
ScriptNodeTypeType objects for ScriptNodes
ScriptNodeClassClass object for ScriptNodes
SFBoolEncapsulates an SFBool value
SFColorEncapsulates an SFColor value
SFFloatEncapsulates an SFFloat value
SFImage
SFInt32Encapsulates an SFInt32 value
SFNodeEncapsulates an SFNode
SFRotationEncapsulates an SFRotation
SFStringEncapsulates an SFString
SFTimeEncapsulates an SFTime value
SFVec2fEncapsulates a SFVec2f value
SFVec3fEncapsulates a SFVec3f value
ShapeRepresents Shape node instances
ShapeClassClass object for Shape
SoundRepresents Sound node instances
SoundClassClass object for Sound
SoundSourceNodeAbstract base class for sound source nodes
SphereSphere node instances
SphereClassClass object for Sphere
SphereSensorSphereSensor node instances
SphereSensorClassClass object for SphereSensor
SpotLightSpotLight node instances
SpotLightClassClass object for SpotLight
SwitchSwitch node instances
SwitchClassClass object for Switch
TextText node instances
GlyphGeometryUsed to hold the geometry of individual glyphs
TextGeometryHolds the text geometry
TextClassClass object for Text nodes
TextureCoordinateTextureCoordinate node instances
TextureCoordinateClassClass object for TextureCoordinate nodes
TextureCoordinateNodeAbstract base class for texture coordinate nodes
TextureNodeAbstract base class for texture nodes
TextureTransformTextureTransform node instances
TextureTransformClassClass object for TextureTransform nodes
TextureTransformNodeAbstract base class for texture transform nodes
TimeSensorTimeSensor node instances
TimeSensorClassClass object for TimeSensor nodes
TouchSensorTouchSensor node instances
TouchSensorClassClass object for TouchSensor nodes
TransformTransform node instances
TransformClassClass object for Transform nodes
UnreachableURIThrown when a URI cannot be reached
UnsupportedInterfaceException to indicate that a node interface is not supported
ViewerMap the scene graph to the underlying graphics library
ViewerOpenGLAbstract class for display of VRML models using OpenGL/Mesa
ModelviewMatrixStackEncapsulates and extended modelview matrix stack
Viewpoint
ViewpointClassClass object for Viewpoint nodes
VisibilitySensorVisibilitySensor node instances
VisibilitySensorClassClass object for VisibilitySensor nodes
VrmlFrustumA view frustum
VrmlMatrixA class for all matrix operations
VrmlRenderContextInformation needed during a render traversal
WorldInfoWorldInfo node instances
WorldInfoClassClass object for WorldInfo nodes