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Inheritance diagram for Switch:
Public Methods | |
Switch (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. | |
virtual | ~Switch () throw () |
Destructor. | |
virtual bool | isModified () const |
Determine whether the node has been modified. | |
virtual void | updateModified (NodePath &path, int flags=0x003) |
Propagate the bvolume dirty flag from children to parents. | |
virtual void | render (Viewer &viewer, VrmlRenderContext context) |
Render the node. | |
virtual const BVolume * | getBVolume () const |
Get the bounding volume. | |
Private Methods | |
void | processSet_choice (const FieldValue &mfnode, double timestamp) throw (std::bad_cast, std::bad_alloc) |
set_choice eventIn handler. | |
void | processSet_whichChoice (const FieldValue &sfint32, double timestamp) throw (std::bad_cast) |
set_whichChoice eventIn handler. | |
virtual void | recalcBSphere () |
Recalculate the bounding volume. | |
Private Attributes | |
MFNode | choice |
choice exposedField. | |
SFInt32 | whichChoice |
whichChoice exposedField. | |
BSphere | bsphere |
Cached copy of the bsphere enclosing this node's children. | |
Friends | |
class | SwitchClass |
Class object for Switch instances. |
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Constructor.
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Destructor.
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Get the bounding volume.
Reimplemented from Node. |
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Determine whether the node has been modified.
Reimplemented from Node. |
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set_choice eventIn handler.
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set_whichChoice eventIn handler.
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Recalculate the bounding volume.
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Render the node. The child corresponding to whichChoice is rendered. Nothing is rendered if whichChoice is -1.
Reimplemented from Node. |
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Propagate the bvolume dirty flag from children to parents.
Reimplemented from Node. |
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Class object for Switch instances.
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Cached copy of the bsphere enclosing this node's children.
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choice exposedField.
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whichChoice exposedField.
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