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Inheritance diagram for TextureTransformNode:
Public Methods | |
virtual | ~TextureTransformNode ()=0 throw () |
Destructor. | |
virtual const TextureTransformNode * | toTextureTransform () const throw () |
Cast to a TextureTransformNode. | |
virtual TextureTransformNode * | toTextureTransform () throw () |
Cast to a TextureTransformNode. | |
Protected Methods | |
TextureTransformNode (const NodeType &nodeType, const ScopePtr &scope) | |
Constructor. |
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Destructor.
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Constructor.
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Cast to a TextureTransformNode.
Reimplemented from Node. |
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Cast to a TextureTransformNode.
Reimplemented from Node. |