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Inheritance diagram for AppearanceNode:

Public Methods | |
| virtual | ~AppearanceNode ()=0 throw () |
| Destructor. | |
| virtual const AppearanceNode * | toAppearance () const throw () |
| Cast to an AppearanceNode. | |
| virtual AppearanceNode * | toAppearance () throw () |
| Cast to an AppearanceNode. | |
| virtual const SFNode & | getMaterial () const=0 throw () |
| Get the material node associated with this appearance node. | |
| virtual const SFNode & | getTexture () const=0 throw () |
| Get the texture node associated with this appearance node. | |
| virtual const SFNode & | getTextureTransform () const=0 throw () |
| Get the texture transform node associated with this appearance node. | |
Protected Methods | |
| AppearanceNode (const NodeType &nodeType, const ScopePtr &scope) | |
| Constructor. | |
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Destructor.
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Constructor.
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Get the material node associated with this appearance node.
Implemented in Appearance. |
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Get the texture node associated with this appearance node.
Implemented in Appearance. |
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Get the texture transform node associated with this appearance node.
Implemented in Appearance. |
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Cast to an AppearanceNode.
Reimplemented from Node. |
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Cast to an AppearanceNode.
Reimplemented from Node. |