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Inheritance diagram for TextureCoordinateNode:

Public Methods | |
| virtual | ~TextureCoordinateNode ()=0 throw () |
| Destructor. | |
| virtual const TextureCoordinateNode * | toTextureCoordinate () const throw () |
| Cast to a TextureCoordinateNode. | |
| virtual TextureCoordinateNode * | toTextureCoordinate () throw () |
| Cast to a TextureCoordinateNode. | |
| virtual const MFVec2f & | getPoint () const=0 throw () |
Protected Methods | |
| TextureCoordinateNode (const NodeType &nodeType, const ScopePtr &scope) | |
| Constructor. | |
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Destructor.
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Constructor.
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Cast to a TextureCoordinateNode.
Reimplemented from Node. |
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Cast to a TextureCoordinateNode.
Reimplemented from Node. |