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Inheritance diagram for Collision:

Public Methods | |
| Collision (const NodeType &nodeType, const ScopePtr &scope) | |
| Constructor. | |
| virtual | ~Collision () throw () |
| Destructor. | |
| virtual bool | isModified () const |
| Determine whether the node has been modified. | |
Private Methods | |
| void | processSet_collide (const FieldValue &sfbool, double timestamp) throw (std::bad_cast) |
| set_collide eventIn handler. | |
Private Attributes | |
| SFBool | collide |
| SFNode | proxy |
| SFTime | collideTime |
Friends | |
| class | CollisionClass |
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Constructor.
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Destructor.
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Determine whether the node has been modified.
Reimplemented from Group. |
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set_collide eventIn handler.
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